Though you can't ge too comfortable with that either because with time, it's subject to change. Knowing chokepoints, high points, ambush points. This adds a feel of realism because of course if you have a better idea of the land than your enemy, you'll have that homeland advantage. Persistant landscapes.aka if you're in a battle in a place you've just been in a battle in a few years back, it's the same map. come back a few years later and it's a totally different seige because the city has grown and changed dramatically. Your battles can take place in a city one year. Seiges and battles can quickly become cheap and repetative because everything looks the same or very similar. The game threw out many aspects such as houses and some senate options while throwing in many different options. Rome 2 is not ment to be a big brother of rome 1. People just have to understand that Rome 1 and 2 are two seperate game.
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